![]() ![]() ![]() So I have to program my C172 from scratch. If I am flying out of some remote Bush strip somewhere, chances are, it’s not in SimBrief. I use SimBrief, mostly, but not EVERYTHING is in SimBrief. I find X-Plane to be a JARRING departure from that. I find the P3D experience very reminiscent of MSFS - not graphically, but… everything else - the way to operate switches, camera system, DEFINITELY the ATC, etc. I have all 3 sims currently installed - MSFS, P3D, and XP. This will be exacerbated when the X-Box version of MSFS comes out because then, the market will be even bigger for MSFS, which means more $$$ for 3rd party developers that sell through the MSFS marketplace, and this may even speed up the 3rd party developers to abandon P3D for MSFS. It looks like the exodous from P3D to MSFS is picking up steam, rather than slowing down. In this thread in the P3D forum in AVSIM, multiple 3rd party developers appear to be abandoning P3D for MSFS: A rant from the heart - The Prepar3d Forum - The AVSIM Community Yeah, this is more or less what I have been reading about too. As it’s been said, MSFS is where the money is going to be. There are a few addons that really keep pulling me into P3D such as those from HiFi and A2A. It all depends on how the addon scene plays out. There will be a point where I do uninstall P3D and XP (I might get XP12) but when that times I really don’t know. There has been quite the decline in third-party P3D addons over the past few years and it seems MSFS is only accelerating this. I have noticed that a number of developers have shifted their focus to MSFS. I use P3D, XP and MSFS and have a ton of addons. People should stop the sim wars and embrace change and innovation. I’m happy that we finally can start a new and modern era of flight simulation. Those are old sims, in both vision and technological aspects and it just shows…Msfs2020 is the future and that’s what flight simulation needed so badly, a new, technologically updated environment with a big team behind it, offering devs a chance to up their game and end the microscopic and almost non-existent innovation, that stalled flight simulation for the last 15 years. And let’s face it, Xplane and P3D just aren’t the future…just no. Money, manpower and infrastructure make all the difference here, and Msfs2020 already has a bigger market than xplane or p3d, just a year after release, it’s just a different ballgame…(not in number of add-ons yet, but in money made and customer purchasing power) ofc devs will switch to this platform…Developing add-ons is no charity, it’s about surviving from your work. There are things Xplane will never be able to do like msfs2020, simply due to lack of resources and infrastructure, compared to microsoft which owns asobo, bing maps, azure cloud tech etc…People don’t realize how huge it is, that microsoft in a few years of development time already exceeds sims like p3d and xplane in many features and tech, that had been in development for at least 10 years (p3d) and 20 years + (xplane)…At this rate they will smoke the other two sims within the next 2-3 years in every concievable aspect, no matter how hard laminar or LM try. ![]() It’s a raw display of power by microsoft. Note that you will need one pro-use license-whether digital download or USB key-per computer if you’re planning a multi-machine simulator.įor professional-caliber flight sim hardware, we recommend Precision Flight Controls.Whatever we assume or believe, Asobo developed a sim, in just a few years, that vastly exceeds X-plane or P3D in many ways(some aerodynamic features yet missing and needing tuning, as well as SDK impros), or at least created a solid foundation, where gradual improvements, will in a timely manner, at the very least, match if not exceed the other sims. buy a professional-use USB key, and download and install the HASP USB key driver.buy the X-Plane 12 Professional-Use Digital Download, or.So, to build a simulator for professional use, simply: Specifically – the ability to use cylindrical and spherical projection (as found in large simulators). It unlocks features of the simulator not available in X-Plane 12 Global.It provides hardware and frame-rate checks required for FAA certification of the simulator.It licenses your simulator for commercial use (that is, any use of X-Plane outside of your own personal use in your own personal home.) This license is also required for generating revenue, either directly or indirectly, using X-Plane.It includes all the features of the home-use version of X-Plane 12 Global. ![]()
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