![]() Note: as far as I can tell, getting at the main game resources would involve ripping apart the data file which is a compressed package of sorts. This is pretty much all the ones you can grab off the web at the moment, there's a few more ship ones, but they are in development and incomplete. Matchbox2022's HQ SoundConversion + Alternate Startup Mod Pilotextraordinaire's updated minimalistic NAV maps Speedy <3 Patched Perch Cockpit from Evochron Mercenary Misunderstood Wookie's Total Evochron Conversion Pack (environment, UI, Hud, Custom Injector Shaders, etc. *There's a few very awesome and interesting other ones too, but so far no upload and are unfinished* There's a few "complete" & best working mods from the main web forums listed here as direct links if people are having issues accessing them for whatever reason I'd share them if someone likes to have them, but I see it is not popular to post direct links just here. I did some edits to SeeJays colored pitch ladder and replaced the warp, afterburner and an annoying tractor beam sounds (just to test how this works). The second question is where it is better to host mods? Besides the official forum (which I for some reason cannot get access to) and the SeeJay's site. I would love to dig into the terrain and skybox textures, but for now I cannot find the way to get to them ![]() Can the default game files be modded? Or do I have to create the modded files from scratch. After downloading and looking into the game's custom kit one question left for me unclear: how to unpack the default game's resources? there are some textures in the kit, but something tells me these are far from all. I do not plan to make some fancy 3d ships to the game but I'd rather overhaul the game's looks and sounds. I am new to this game, but I am not to modding. ![]()
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